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swoole.h
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swoole_api.h
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swoole_asm_context.h
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swoole_async.h
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swoole_atomic.h
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swoole_base64.h
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swoole_buffer.h
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swoole_channel.h
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swoole_client.h
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swoole_config.h
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swoole_coroutine.h
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swoole_coroutine_api.h
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swoole_coroutine_channel.h
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swoole_coroutine_context.h
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swoole_coroutine_socket.h
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swoole_coroutine_system.h
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swoole_dtls.h
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swoole_error.h
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swoole_file.h
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swoole_file_hook.h
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swoole_hash.h
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swoole_heap.h
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swoole_http.h
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swoole_http2.h
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swoole_iouring.h
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swoole_llhttp.h
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swoole_lock.h
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swoole_log.h
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swoole_lru_cache.h
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swoole_memory.h
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swoole_message_bus.h
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swoole_mime_type.h
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swoole_mqtt.h
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swoole_msg_queue.h
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swoole_pipe.h
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swoole_process_pool.h
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swoole_protocol.h
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swoole_proxy.h
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swoole_reactor.h
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swoole_redis.h
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swoole_server.h
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swoole_signal.h
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swoole_socket.h
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swoole_socket_hook.h
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swoole_socket_impl.h
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swoole_ssl.h
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swoole_static_handler.h
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swoole_string.h
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swoole_table.h
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swoole_thread.h
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swoole_timer.h
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swoole_uring_socket.h
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swoole_util.h
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swoole_version.h
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swoole_websocket.h
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Editing: swoole_reactor.h
/* +----------------------------------------------------------------------+ | Swoole | +----------------------------------------------------------------------+ | This source file is subject to version 2.0 of the Apache license, | | that is bundled with this package in the file LICENSE, and is | | available through the world-wide-web at the following url: | | http://www.apache.org/licenses/LICENSE-2.0.html | | If you did not receive a copy of the Apache2.0 license and are unable| | to obtain it through the world-wide-web, please send a note to | | license@swoole.com so we can mail you a copy immediately. | +----------------------------------------------------------------------+ | Author: Tianfeng Han <rango@swoole.com> | | Twosee <twose@qq.com> | +----------------------------------------------------------------------+ */ #pragma once #include "swoole_socket.h" #include <list> #include <map> #include <unordered_map> namespace swoole { struct DeferCallback { Callback callback; void *data; }; class Reactor; class ReactorImpl { protected: Reactor *reactor_; public: explicit ReactorImpl(Reactor *_reactor) { reactor_ = _reactor; } void after_removal_failure(const network::Socket *_socket) const; virtual ~ReactorImpl() = default; virtual bool ready() = 0; virtual int add(network::Socket *socket, int events) = 0; virtual int set(network::Socket *socket, int events) = 0; virtual int del(network::Socket *socket) = 0; virtual int wait() = 0; }; class CallbackManager { public: typedef std::list<std::pair<Callback, void *>> TaskList; void append(const Callback &fn, void *private_data) { list_.emplace_back(fn, private_data); } void prepend(const Callback &fn, void *private_data) { list_.emplace_front(fn, private_data); auto t = list_.back(); } void remove(const TaskList::iterator iter) { list_.erase(iter); } void execute() { while (!list_.empty()) { std::pair<Callback, void *> task = list_.front(); list_.pop_front(); task.first(task.second); } } protected: TaskList list_; }; class Reactor { public: enum Type { TYPE_AUTO, TYPE_EPOLL, TYPE_KQUEUE, TYPE_POLL, }; enum EndCallback { PRIORITY_TIMER = 0, PRIORITY_DEFER_TASK, PRIORITY_IDLE_TASK, PRIORITY_SIGNAL_CALLBACK, PRIORITY_TRY_EXIT, PRIORITY_MALLOC_TRIM, PRIORITY_WORKER_CALLBACK, /** * PRIORITY_IOURING_SUBMIT must be the last one, as other callback functions might allocate new SQEs. * It is essential to ensure that the SQE is submitted before the next event loop iteration and before the * epoll_wait() call. */ PRIORITY_IOURING_SUBMIT, }; enum ExitCondition { EXIT_CONDITION_TIMER = 0, EXIT_CONDITION_DEFER_TASK, EXIT_CONDITION_WAIT_PID, EXIT_CONDITION_CO_SIGNAL_LISTENER, EXIT_CONDITION_SIGNAL_LISTENER, EXIT_CONDITION_AIO_TASK, EXIT_CONDITION_SIGNALFD, EXIT_CONDITION_USER_BEFORE_DEFAULT, EXIT_CONDITION_FORCED_TERMINATION, EXIT_CONDITION_IOURING, EXIT_CONDITION_DEFAULT = 999, EXIT_CONDITION_USER_AFTER_DEFAULT, }; Type type_; void *ptr = nullptr; int native_handle = -1; uint32_t max_event_num = 0; bool ready_ = false; bool running = false; bool start = false; bool once = false; bool wait_exit = false; bool destroyed = false; bool bailout = false; bool timed_out = false; /** * reactor->wait timeout (millisecond) or -1 */ int32_t timeout_msec = 0; uint16_t id = 0; uint32_t max_socket = 0; #ifdef SW_USE_MALLOC_TRIM time_t last_malloc_trim_time = 0; #endif ReactorHandler read_handler[SW_MAX_FDTYPE] = {}; ReactorHandler write_handler[SW_MAX_FDTYPE] = {}; ReactorHandler error_handler[SW_MAX_FDTYPE] = {}; ReactorHandler default_write_handler = nullptr; ReactorHandler default_error_handler = nullptr; int add(network::Socket *socket, int events) const { return impl->add(socket, events); } int set(network::Socket *socket, int events) const { return impl->set(socket, events); } int del(network::Socket *socket) const { return impl->del(socket); } int wait() const { return impl->wait(); } CallbackManager *defer_tasks = nullptr; CallbackManager destroy_callbacks; DeferCallback idle_task; DeferCallback future_task; #ifdef SW_USE_IOURING std::function<void(Reactor *)> iouring_interrupt_handler; #endif ssize_t (*write)(Reactor *reactor, network::Socket *socket, const void *buf, size_t n) = nullptr; ssize_t (*writev)(Reactor *reactor, network::Socket *socket, const iovec *iov, size_t iovcnt) = nullptr; int (*close)(Reactor *reactor, network::Socket *socket) = nullptr; private: ReactorImpl *impl; std::map<int, std::function<void(Reactor *)>> end_callbacks; std::map<int, std::function<bool(Reactor *, size_t &)>> exit_conditions; std::unordered_map<int, network::Socket *> sockets_; public: explicit Reactor(int max_event = SW_REACTOR_MAXEVENTS, Type _type = TYPE_AUTO); ~Reactor(); bool if_exit(); void defer(const Callback &cb, void *data = nullptr); void set_end_callback(EndCallback _id, const std::function<void(Reactor *)> &fn); void erase_end_callback(EndCallback _id); void set_exit_condition(ExitCondition _id, const std::function<bool(Reactor *, size_t &)> &fn); void set_handler(int fd_type, int event, ReactorHandler handler); bool isset_handler(int fd_type, int event) const; void add_destroy_callback(const Callback &cb, void *data = nullptr); void execute_begin_callback() const; void execute_end_callbacks(bool _timed_out = false); void drain_write_buffer(network::Socket *socket); bool ready() const { return ready_; } bool is_running() const { return running; } size_t remove_exit_condition(const ExitCondition _id) { return exit_conditions.erase(_id); } bool isset_exit_condition(const ExitCondition _id) { return exit_conditions.find(_id) != exit_conditions.end(); } int add_event(network::Socket *_socket, EventType event_type) const { if (!(_socket->events & event_type)) { return set(_socket, _socket->events | event_type); } return SW_OK; } int del_event(network::Socket *_socket, EventType event_type) const { if (_socket->events & event_type) { return set(_socket, _socket->events & (~event_type)); } return SW_OK; } int remove_read_event(network::Socket *_socket) const { if (_socket->events & SW_EVENT_WRITE) { _socket->events &= (~SW_EVENT_READ); return set(_socket, _socket->events); } else { return del(_socket); } } int remove_write_event(network::Socket *_socket) const { if (_socket->events & SW_EVENT_READ) { _socket->events &= (~SW_EVENT_WRITE); return set(_socket, _socket->events); } else { return del(_socket); } } int add_read_event(network::Socket *_socket) const { if (_socket->events & SW_EVENT_WRITE) { _socket->events |= SW_EVENT_READ; return set(_socket, _socket->events); } else { return add(_socket, SW_EVENT_READ); } } int add_write_event(network::Socket *_socket) const { if (_socket->events & SW_EVENT_READ) { _socket->events |= SW_EVENT_WRITE; return set(_socket, _socket->events); } else { return add(_socket, SW_EVENT_WRITE); } } bool exists(const network::Socket *_socket) const { return !_socket->removed && _socket->events; } bool exists(const int fd) const { return sockets_.find(fd) != sockets_.end(); } int get_timeout_msec() const { return defer_tasks == nullptr ? timeout_msec : 0; } void set_timeout_msec(int mesc) { timeout_msec = mesc; } size_t get_event_num() const { return sockets_.size(); } const std::unordered_map<int, network::Socket *> &get_sockets() { return sockets_; } network::Socket *get_socket(const int fd) { return sockets_[fd]; } void foreach_socket(const std::function<void(int, network::Socket *)> &callback) const { for (auto &kv : sockets_) { callback(kv.first, kv.second); } } ReactorHandler get_handler(const FdType fd_type, const EventType event) const { switch (event) { case SW_EVENT_READ: return read_handler[fd_type]; case SW_EVENT_WRITE: return write_handler[fd_type] ? write_handler[fd_type] : default_write_handler; case SW_EVENT_ERROR: return error_handler[fd_type] ? error_handler[fd_type] : default_error_handler; default: abort(); } } ReactorHandler get_error_handler(const FdType fd_type) const { ReactorHandler handler = get_handler(fd_type, SW_EVENT_ERROR); // error callback is not set, try to use readable or writable callback if (handler == nullptr) { handler = get_handler(fd_type, SW_EVENT_READ); if (handler == nullptr) { handler = get_handler(fd_type, SW_EVENT_WRITE); } } return handler; } void before_wait() { start = running = true; if (timeout_msec == 0) { timeout_msec = -1; } } int trigger_close_event(Event *event) { return default_error_handler(this, event); } void set_wait_exit(const bool enable) { wait_exit = enable; } void _add(network::Socket *_socket, const int events) { _socket->events = events; _socket->removed = 0; sockets_[_socket->fd] = _socket; } void _set(network::Socket *_socket, const int events) { _socket->events = events; } bool _exists(const network::Socket *_socket) { return sockets_.find(_socket->fd) != sockets_.end(); } void _del(network::Socket *_socket) { _socket->events = 0; _socket->removed = 1; sockets_.erase(_socket->fd); } bool catch_error() const { switch (errno) { case EINTR: return true; default: break; } return false; } static ssize_t _write(Reactor *reactor, network::Socket *socket, const void *buf, size_t n); static ssize_t _writev(Reactor *reactor, network::Socket *socket, const iovec *iov, size_t iovcnt); static int _close(Reactor *reactor, network::Socket *socket); static int _writable_callback(Reactor *reactor, Event *ev); static ssize_t write_func(const Reactor *reactor, network::Socket *socket, size_t _len, const std::function<ssize_t()> &send_fn, const std::function<void(Buffer *buffer)> &append_fn); static bool isset_read_event(const int events) { return (events < SW_EVENT_DEAULT) || (events & SW_EVENT_READ); } static bool isset_write_event(const int events) { return events & SW_EVENT_WRITE; } static bool isset_error_event(const int events) { return events & SW_EVENT_ERROR; } }; int16_t translate_events_to_poll(int events); int translate_events_from_poll(int16_t events); } // namespace swoole #define SW_REACTOR_CONTINUE \ if (reactor_->once) { \ break; \ } else { \ continue; \ }
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