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swoole.h
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swoole_api.h
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swoole_asm_context.h
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swoole_async.h
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swoole_atomic.h
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swoole_base64.h
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swoole_buffer.h
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swoole_channel.h
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swoole_client.h
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swoole_config.h
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swoole_coroutine.h
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swoole_coroutine_api.h
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swoole_coroutine_channel.h
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swoole_coroutine_context.h
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swoole_coroutine_socket.h
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swoole_coroutine_system.h
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swoole_dtls.h
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swoole_error.h
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swoole_file.h
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swoole_file_hook.h
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swoole_hash.h
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swoole_heap.h
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swoole_http.h
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swoole_http2.h
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swoole_iouring.h
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swoole_llhttp.h
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swoole_lock.h
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swoole_log.h
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swoole_lru_cache.h
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swoole_memory.h
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swoole_message_bus.h
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swoole_mime_type.h
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swoole_mqtt.h
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swoole_msg_queue.h
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swoole_pipe.h
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swoole_process_pool.h
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swoole_protocol.h
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swoole_proxy.h
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swoole_reactor.h
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swoole_redis.h
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swoole_server.h
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swoole_signal.h
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swoole_socket.h
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swoole_socket_hook.h
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swoole_socket_impl.h
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swoole_ssl.h
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swoole_static_handler.h
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swoole_string.h
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swoole_table.h
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swoole_thread.h
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swoole_timer.h
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swoole_uring_socket.h
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swoole_util.h
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swoole_version.h
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swoole_websocket.h
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Editing: swoole_buffer.h
/* +----------------------------------------------------------------------+ | Swoole | +----------------------------------------------------------------------+ | This source file is subject to version 2.0 of the Apache license, | | that is bundled with this package in the file LICENSE, and is | | available through the world-wide-web at the following url: | | http://www.apache.org/licenses/LICENSE-2.0.html | | If you did not receive a copy of the Apache2.0 license and are unable| | to obtain it through the world-wide-web, please send a note to | | license@php.net so we can mail you a copy immediately. | +----------------------------------------------------------------------+ | Author: Tianfeng Han <rango@swoole.com> | +----------------------------------------------------------------------+ */ #pragma once #include <queue> #include <sys/uio.h> namespace swoole { struct BufferChunk { enum Type { TYPE_DATA, TYPE_SENDFILE, TYPE_CLOSE, }; Type type; uint32_t length = 0; uint32_t offset = 0; union { char *str; void *ptr; uint32_t u32; uint64_t u64; } value{}; uint32_t size = 0; BufferChunk(Type type, uint32_t size); ~BufferChunk(); void (*destroy)(BufferChunk *chunk) = nullptr; }; class Buffer { // 0: don't use chunk uint32_t chunk_size; uint32_t total_length = 0; std::queue<BufferChunk *> queue_; public: explicit Buffer(uint32_t _chunk_size); ~Buffer(); BufferChunk *alloc(BufferChunk::Type type, uint32_t size); BufferChunk *front() const { return queue_.front(); } void pop(); void append(const char *data, uint32_t size); void append(const struct iovec *iov, size_t iovcnt, off_t offset); uint32_t length() const { return total_length; } size_t count() const { return queue_.size(); } bool empty() const { return queue_.empty(); } static bool empty(const Buffer *buffer) { return buffer == nullptr || buffer->queue_.empty(); } }; } // namespace swoole
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